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Mono: Fixes annotated signal loading in exported binaries

(cherry picked from commit 489c9adf03)
This commit is contained in:
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2018-06-30 20:14:40 -05:00
committed by Hein-Pieter van Braam
parent 4ac9932128
commit 64bcefb7cd
2 changed files with 32 additions and 40 deletions

View File

@@ -111,7 +111,7 @@ class CSharpScript : public Script {
void _clear();
bool _update_signals();
void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class);
bool _get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params);
bool _update_exports();
@@ -149,7 +149,6 @@ public:
virtual bool has_script_signal(const StringName &p_signal) const;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
virtual void update_signals();
/* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;