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Fix CanvasItem visibility propagation

This commit is contained in:
kobewi
2022-02-21 11:11:03 +01:00
parent fe8ea0de5b
commit 642591b6a9
4 changed files with 19 additions and 10 deletions

View File

@@ -3756,7 +3756,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
}
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
if (canvas_item && !canvas_item->is_visible()) {
if (canvas_item && !canvas_item->is_visible_in_tree()) {
return;
}