You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Reorganize Project Settings
-Advanced Settings toggle also hides advanced properties when disabled -Simplified Advanced Bar (errors were just plain redundant) -Reorganized rendering quality settings. -Reorganized miscelaneous settings for clean up.
This commit is contained in:
@@ -2698,7 +2698,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD(RendererStorageRD *p_storage) {
|
||||
default_canvas_texture = storage->canvas_texture_allocate();
|
||||
storage->canvas_texture_initialize(default_canvas_texture);
|
||||
|
||||
state.shadow_texture_size = GLOBAL_GET("rendering/quality/2d_shadow_atlas/size");
|
||||
state.shadow_texture_size = GLOBAL_GET("rendering/2d/shadow_atlas/size");
|
||||
|
||||
//create functions for shader and material
|
||||
storage->shader_set_data_request_function(RendererStorageRD::SHADER_TYPE_2D, _create_shader_funcs);
|
||||
|
||||
Reference in New Issue
Block a user