You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Add NavigationPathQuery
Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
This commit is contained in:
@@ -810,6 +810,32 @@ void GodotNavigationServer::process(real_t p_delta_time) {
|
||||
}
|
||||
}
|
||||
|
||||
NavigationUtilities::PathQueryResult GodotNavigationServer::_query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const {
|
||||
NavigationUtilities::PathQueryResult r_query_result;
|
||||
|
||||
const NavMap *map = map_owner.get_or_null(p_parameters.map);
|
||||
ERR_FAIL_COND_V(map == nullptr, r_query_result);
|
||||
|
||||
// run the pathfinding
|
||||
|
||||
if (p_parameters.pathfinding_algorithm == NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR) {
|
||||
// while postprocessing is still part of map.get_path() need to check and route it here for the correct "optimize" post-processing
|
||||
if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL) {
|
||||
r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, true, p_parameters.navigation_layers);
|
||||
} else if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED) {
|
||||
r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, false, p_parameters.navigation_layers);
|
||||
}
|
||||
} else {
|
||||
return r_query_result;
|
||||
}
|
||||
|
||||
// add path postprocessing
|
||||
|
||||
// add path stats
|
||||
|
||||
return r_query_result;
|
||||
}
|
||||
|
||||
#undef COMMAND_1
|
||||
#undef COMMAND_2
|
||||
#undef COMMAND_4
|
||||
|
||||
Reference in New Issue
Block a user