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Add custom texture create function
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@@ -1697,7 +1697,10 @@ void RenderingServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("texture_set_path", "texture", "path"), &RenderingServer::texture_set_path);
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ClassDB::bind_method(D_METHOD("texture_get_path", "texture"), &RenderingServer::texture_get_path);
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ClassDB::bind_method(D_METHOD("texture_get_format", "texture"), &RenderingServer::texture_get_format);
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ClassDB::bind_method(D_METHOD("texture_set_force_redraw_if_visible", "texture", "enable"), &RenderingServer::texture_set_force_redraw_if_visible);
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ClassDB::bind_method(D_METHOD("texture_rd_create", "rd_texture", "layer_type"), &RenderingServer::texture_rd_create, DEFVAL(RenderingServer::TEXTURE_LAYERED_2D_ARRAY));
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ClassDB::bind_method(D_METHOD("texture_get_rd_texture", "texture", "srgb"), &RenderingServer::texture_get_rd_texture, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("texture_get_native_handle", "texture", "srgb"), &RenderingServer::texture_get_native_handle, DEFVAL(false));
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