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Add custom texture create function
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@@ -210,9 +210,13 @@ public:
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FUNC2(texture_set_path, RID, const String &)
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FUNC1RC(String, texture_get_path, RID)
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FUNC1RC(Image::Format, texture_get_format, RID)
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FUNC1(texture_debug_usage, List<TextureInfo> *)
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FUNC2(texture_set_force_redraw_if_visible, RID, bool)
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FUNCRIDTEX2(texture_rd, const RID &, const RS::TextureLayeredType)
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FUNC2RC(RID, texture_get_rd_texture, RID, bool)
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FUNC2RC(uint64_t, texture_get_native_handle, RID, bool)
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