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Add export setting to control whether to show the Godot app in the app library

This commit is contained in:
Fredia Huya-Kouadio
2023-08-12 18:41:05 -04:00
parent 4714e95896
commit 63d47dced0
5 changed files with 13 additions and 2 deletions

View File

@@ -269,7 +269,12 @@ String _get_activity_tag(const Ref<EditorExportPlatform> &p_export_platform, con
manifest_activity_text += " <intent-filter>\n"
" <action android:name=\"android.intent.action.MAIN\" />\n"
" <category android:name=\"android.intent.category.LAUNCHER\" />\n";
" <category android:name=\"android.intent.category.DEFAULT\" />\n";
bool show_in_app_library = p_preset->get("package/show_in_app_library");
if (show_in_app_library) {
manifest_activity_text += " <category android:name=\"android.intent.category.LAUNCHER\" />\n";
}
bool uses_leanback_category = p_preset->get("package/show_in_android_tv");
if (uses_leanback_category) {
@@ -279,7 +284,6 @@ String _get_activity_tag(const Ref<EditorExportPlatform> &p_export_platform, con
bool uses_home_category = p_preset->get("package/show_as_launcher_app");
if (uses_home_category) {
manifest_activity_text += " <category android:name=\"android.intent.category.HOME\" />\n";
manifest_activity_text += " <category android:name=\"android.intent.category.DEFAULT\" />\n";
}
manifest_activity_text += " </intent-filter>\n";