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Optimize Glow with local memory
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@@ -492,7 +492,7 @@ public:
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FUNC1(environment_set_sdfgi_ray_count, EnvironmentSDFGIRayCount)
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FUNC1(environment_set_sdfgi_frames_to_converge, EnvironmentSDFGIFramesToConverge)
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FUNC11(environment_set_glow, RID, bool, int, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
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FUNC11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
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FUNC1(environment_glow_set_use_bicubic_upscale, bool)
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FUNC1(environment_glow_set_use_high_quality, bool)
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