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Optimize Glow with local memory

This commit is contained in:
clayjohn
2020-09-19 15:02:32 -07:00
parent 5b6a22e275
commit 63a34b93aa
16 changed files with 201 additions and 160 deletions

View File

@@ -492,7 +492,7 @@ public:
FUNC1(environment_set_sdfgi_ray_count, EnvironmentSDFGIRayCount)
FUNC1(environment_set_sdfgi_frames_to_converge, EnvironmentSDFGIFramesToConverge)
FUNC11(environment_set_glow, RID, bool, int, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
FUNC11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
FUNC1(environment_glow_set_use_bicubic_upscale, bool)
FUNC1(environment_glow_set_use_high_quality, bool)