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Cleanup unnecessary debug prints
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@@ -422,11 +422,6 @@ Vector<String> Collada::_read_string_array(XMLParser &parser) {
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// parse String data
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String str = parser.get_node_data();
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array = str.split_spaces();
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/*
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for(int i=0;i<array.size();i++) {
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print_line(itos(i)+": "+array[i]);
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}
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*/
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} else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END)
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break; // end parsing text
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}
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@@ -1320,11 +1315,8 @@ void Collada::_parse_morph_controller(XMLParser &parser, String p_id) {
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state.morph_controller_data_map[p_id] = MorphControllerData();
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MorphControllerData &morphdata = state.morph_controller_data_map[p_id];
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print_line("morph source: " + parser.get_attribute_value("source") + " id: " + p_id);
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morphdata.mesh = _uri_to_id(parser.get_attribute_value("source"));
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print_line("morph source2: " + morphdata.mesh);
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morphdata.mode = parser.get_attribute_value("method");
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printf("JJmorph: %p\n", &morphdata);
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String current_source;
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while (parser.read() == OK) {
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@@ -1690,7 +1682,6 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) {
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} else if (section != "node") {
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//usually what defines the type of node
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//print_line(" don't know what to do with "+section);
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if (section.begins_with("instance_")) {
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if (!node) {
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@@ -1863,9 +1854,6 @@ void Collada::_parse_animation(XMLParser &parser) {
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String source = _uri_to_id(channel_sources[i]);
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String target = channel_targets[i];
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if (!samplers.has(source)) {
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print_line("channel lacks source: " + source);
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}
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ERR_CONTINUE(!samplers.has(source));
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Map<String, String> &sampler = samplers[source];
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@@ -1970,8 +1958,6 @@ void Collada::_parse_animation(XMLParser &parser) {
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track.target = target;
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}
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print_line("TARGET: " + track.target);
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state.animation_tracks.push_back(track);
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if (!state.referenced_tracks.has(target))
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@@ -2027,8 +2013,8 @@ void Collada::_parse_animation_clip(XMLParser &parser) {
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}
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state.animation_clips.push_back(clip);
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print_line("found anim clip: " + clip.name);
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}
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void Collada::_parse_scene(XMLParser &parser) {
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if (parser.is_empty()) {
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@@ -2044,7 +2030,6 @@ void Collada::_parse_scene(XMLParser &parser) {
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if (name == "instance_visual_scene") {
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state.root_visual_scene = _uri_to_id(parser.get_attribute_value("url"));
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print_line("***ROOT VISUAL SCENE: " + state.root_visual_scene);
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} else if (name == "instance_physics_scene") {
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state.root_physics_scene = _uri_to_id(parser.get_attribute_value("url"));
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@@ -2213,9 +2198,6 @@ void Collada::_merge_skeletons(VisualScene *p_vscene, Node *p_node) {
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NodeJoint *nj = SAFE_CAST<NodeJoint *>(state.scene_map[nodeid]);
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ERR_CONTINUE(!nj); //broken collada
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if (!nj->owner) {
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print_line("no owner for: " + String(nodeid));
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}
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ERR_CONTINUE(!nj->owner); //weird, node should have a skeleton owner
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skeletons.insert(nj->owner);
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@@ -2268,10 +2250,6 @@ void Collada::_merge_skeletons2(VisualScene *p_vscene) {
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name = state.sid_to_node_map[F->key()];
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if (!state.scene_map.has(name)) {
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print_line("no foundie node for: " + name);
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}
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ERR_CONTINUE(!state.scene_map.has(name));
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Node *node = state.scene_map[name];
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@@ -2299,9 +2277,6 @@ void Collada::_merge_skeletons2(VisualScene *p_vscene) {
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if (skeleton != sk) {
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//whoa.. wtf, merge.
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print_line("MERGED BONES!!");
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//NodeSkeleton *merged = E->get();
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_remove_node(p_vscene, sk);
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for (int i = 0; i < sk->children.size(); i++) {
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@@ -2399,9 +2374,6 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, L
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ERR_FAIL_COND_V(!state.scene_map.has(nodeid), false); //weird, it should have it...
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NodeJoint *nj = SAFE_CAST<NodeJoint *>(state.scene_map[nodeid]);
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ERR_FAIL_COND_V(!nj, false);
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if (!nj->owner) {
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print_line("Has no owner: " + nj->name);
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}
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ERR_FAIL_COND_V(!nj->owner, false); //weird, node should have a skeleton owner
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NodeSkeleton *sk = nj->owner;
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