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Delete unused code in TileMapEditor

This commit is contained in:
Andreas Haas
2016-05-28 21:50:05 +02:00
parent ab97718d8a
commit 62de01ae3b

View File

@@ -1214,8 +1214,6 @@ void TileMapEditor::_tileset_settings_changed() {
void TileMapEditor::_icon_size_changed(float p_value) {
if (node) {
//Size2 size = node->get_cell_size() * p_value;
//palette->set_min_icon_size(size + Size2(4, 0)); //4px gap between tiles
palette->set_icon_scale(p_value);
_update_palette();
}