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Modified low processor sleep to 8000 and made it customizable (should be customizable for editor too)
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@@ -910,6 +910,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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frame_delay = GLOBAL_DEF("application/run/frame_delay_msec", 0);
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}
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OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false));
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OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 8000));
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Engine::get_singleton()->set_frame_delay(frame_delay);
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message_queue = memnew(MessageQueue);
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@@ -1773,7 +1776,7 @@ bool Main::iteration() {
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return exit;
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if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw())
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OS::get_singleton()->delay_usec(16600); //apply some delay to force idle time (results in about 60 FPS max)
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OS::get_singleton()->delay_usec(OS::get_singleton()->get_low_processor_usage_mode_sleep_usec()); //apply some delay to force idle time (results in about 60 FPS max)
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else {
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uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
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if (frame_delay)
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