You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-28 16:07:14 +00:00
Add sky_only setting to DirectionalLight3Ds
This commit is contained in:
@@ -351,6 +351,7 @@ public:
|
||||
float spot_angle;
|
||||
float spot_attenuation;
|
||||
bool has_shadow;
|
||||
bool sky_only;
|
||||
};
|
||||
|
||||
Vector<LightCache> light_cache;
|
||||
|
||||
Reference in New Issue
Block a user