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Input logic cleanup:
- Fix invalid detection of mouse input. Prioritize using the event tool type to detect the type of the event, and only use the event source as fallback. - Ensure that pressure and tilt information is passed for touch drag events - Consolidate logic and remove redundant methods - Improve the logic to detect when external hardware keyboards are connected to the device
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@@ -42,6 +42,8 @@ public:
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struct TouchPos {
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int id = 0;
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Point2 pos;
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float pressure = 0;
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Vector2 tilt;
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};
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struct MouseEventInfo {
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