1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Merge pull request #27742 from rxlecky/camera-replication

Game camera override
This commit is contained in:
Rémi Verschelde
2019-11-08 10:02:18 +01:00
committed by GitHub
17 changed files with 536 additions and 169 deletions

View File

@@ -33,6 +33,8 @@
#include "core/io/marshalls.h"
#include "core/project_settings.h"
#include "core/ustring.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/spatial_editor_plugin.h"
#include "editor_network_profiler.h"
#include "editor_node.h"
#include "editor_profiler.h"
@@ -1232,6 +1234,42 @@ void ScriptEditorDebugger::_notification(int p_what) {
}
}
}
if (camera_override == OVERRIDE_2D) {
CanvasItemEditor *editor = CanvasItemEditor::get_singleton();
Dictionary state = editor->get_state();
float zoom = state["zoom"];
Point2 offset = state["ofs"];
Transform2D transform;
transform.scale_basis(Size2(zoom, zoom));
transform.elements[2] = -offset * zoom;
Array msg;
msg.push_back("override_camera_2D:transform");
msg.push_back(transform);
ppeer->put_var(msg);
} else if (camera_override >= OVERRIDE_3D_1) {
int viewport_idx = camera_override - OVERRIDE_3D_1;
SpatialEditorViewport *viewport = SpatialEditor::get_singleton()->get_editor_viewport(viewport_idx);
Camera *const cam = viewport->get_camera();
Array msg;
msg.push_back("override_camera_3D:transform");
msg.push_back(cam->get_camera_transform());
if (cam->get_projection() == Camera::PROJECTION_ORTHOGONAL) {
msg.push_back(false);
msg.push_back(cam->get_size());
} else {
msg.push_back(true);
msg.push_back(cam->get_fov());
}
msg.push_back(cam->get_znear());
msg.push_back(cam->get_zfar());
ppeer->put_var(msg);
}
}
if (error_count != last_error_count || warning_count != last_warning_count) {
@@ -1446,6 +1484,7 @@ void ScriptEditorDebugger::start() {
set_process(true);
breaked = false;
camera_override = OVERRIDE_NONE;
}
void ScriptEditorDebugger::pause() {
@@ -1890,6 +1929,45 @@ void ScriptEditorDebugger::live_debug_reparent_node(const NodePath &p_at, const
}
}
ScriptEditorDebugger::CameraOverride ScriptEditorDebugger::get_camera_override() const {
return camera_override;
}
void ScriptEditorDebugger::set_camera_override(CameraOverride p_override) {
if (p_override == OVERRIDE_2D && camera_override != OVERRIDE_2D) {
if (connection.is_valid()) {
Array msg;
msg.push_back("override_camera_2D:set");
msg.push_back(true);
ppeer->put_var(msg);
}
} else if (p_override != OVERRIDE_2D && camera_override == OVERRIDE_2D) {
if (connection.is_valid()) {
Array msg;
msg.push_back("override_camera_2D:set");
msg.push_back(false);
ppeer->put_var(msg);
}
} else if (p_override >= OVERRIDE_3D_1 && camera_override < OVERRIDE_3D_1) {
if (connection.is_valid()) {
Array msg;
msg.push_back("override_camera_3D:set");
msg.push_back(true);
ppeer->put_var(msg);
}
} else if (p_override < OVERRIDE_3D_1 && camera_override >= OVERRIDE_3D_1) {
if (connection.is_valid()) {
Array msg;
msg.push_back("override_camera_3D:set");
msg.push_back(false);
ppeer->put_var(msg);
}
}
camera_override = p_override;
}
void ScriptEditorDebugger::set_breakpoint(const String &p_path, int p_line, bool p_enabled) {
if (connection.is_valid()) {