You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-21 14:57:09 +00:00
Add debug_canvas_item_get_local_bound() function to VisualServer
Useful for debugging hierarchical culling.
This commit is contained in:
@@ -1060,14 +1060,15 @@ public:
|
||||
virtual void canvas_item_attach_skeleton(RID p_item, RID p_skeleton) = 0;
|
||||
virtual void canvas_item_set_skeleton_relative_xform(RID p_item, Transform2D p_relative_xform) = 0;
|
||||
|
||||
Rect2 debug_canvas_item_get_rect(RID p_item) {
|
||||
#ifdef TOOLS_ENABLED
|
||||
return _debug_canvas_item_get_rect(p_item);
|
||||
Rect2 debug_canvas_item_get_rect(RID p_item) { return _debug_canvas_item_get_rect(p_item); }
|
||||
Rect2 debug_canvas_item_get_local_bound(RID p_item) { return _debug_canvas_item_get_local_bound(p_item); }
|
||||
#else
|
||||
return Rect2();
|
||||
Rect2 debug_canvas_item_get_rect(RID p_item) { return Rect2(); }
|
||||
Rect2 debug_canvas_item_get_local_bound(RID p_item) { return Rect2(); }
|
||||
#endif
|
||||
}
|
||||
virtual Rect2 _debug_canvas_item_get_rect(RID p_item) = 0;
|
||||
virtual Rect2 _debug_canvas_item_get_local_bound(RID p_item) = 0;
|
||||
|
||||
virtual void canvas_item_set_interpolated(RID p_item, bool p_interpolated) = 0;
|
||||
virtual void canvas_item_reset_physics_interpolation(RID p_item) = 0;
|
||||
|
||||
Reference in New Issue
Block a user