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Add debug_canvas_item_get_local_bound() function to VisualServer

Useful for debugging hierarchical culling.
This commit is contained in:
lawnjelly
2023-07-31 12:51:59 +01:00
parent d5a56f023a
commit 61e41cc9a1
7 changed files with 23 additions and 4 deletions

View File

@@ -1060,14 +1060,15 @@ public:
virtual void canvas_item_attach_skeleton(RID p_item, RID p_skeleton) = 0;
virtual void canvas_item_set_skeleton_relative_xform(RID p_item, Transform2D p_relative_xform) = 0;
Rect2 debug_canvas_item_get_rect(RID p_item) {
#ifdef TOOLS_ENABLED
return _debug_canvas_item_get_rect(p_item);
Rect2 debug_canvas_item_get_rect(RID p_item) { return _debug_canvas_item_get_rect(p_item); }
Rect2 debug_canvas_item_get_local_bound(RID p_item) { return _debug_canvas_item_get_local_bound(p_item); }
#else
return Rect2();
Rect2 debug_canvas_item_get_rect(RID p_item) { return Rect2(); }
Rect2 debug_canvas_item_get_local_bound(RID p_item) { return Rect2(); }
#endif
}
virtual Rect2 _debug_canvas_item_get_rect(RID p_item) = 0;
virtual Rect2 _debug_canvas_item_get_local_bound(RID p_item) = 0;
virtual void canvas_item_set_interpolated(RID p_item, bool p_interpolated) = 0;
virtual void canvas_item_reset_physics_interpolation(RID p_item) = 0;