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Add debug_canvas_item_get_local_bound() function to VisualServer
Useful for debugging hierarchical culling.
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@@ -259,6 +259,7 @@ public:
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void _canvas_item_skeleton_moved(RID p_item);
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void canvas_item_set_skeleton_relative_xform(RID p_item, Transform2D p_relative_xform);
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Rect2 _debug_canvas_item_get_rect(RID p_item);
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Rect2 _debug_canvas_item_get_local_bound(RID p_item);
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void canvas_item_set_interpolated(RID p_item, bool p_interpolated);
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void canvas_item_reset_physics_interpolation(RID p_item);
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