You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Add comments to javascript wrapper parts.
The code in pre.js and engine.js is a bit confusing to see in isolation, since the files aren't valid JS files by themselves. This just adds some explanatory text to both files. Fixes #22937.
This commit is contained in:
@@ -1,3 +1,6 @@
|
|||||||
|
// The following is concatenated with generated code, and acts as the end
|
||||||
|
// of a wrapper for said code. See pre.js for the other part of the
|
||||||
|
// wrapper.
|
||||||
exposedLibs['PATH'] = PATH;
|
exposedLibs['PATH'] = PATH;
|
||||||
exposedLibs['FS'] = FS;
|
exposedLibs['FS'] = FS;
|
||||||
return Module;
|
return Module;
|
||||||
|
|||||||
@@ -1,2 +1,5 @@
|
|||||||
var Engine = {
|
var Engine = {
|
||||||
RuntimeEnvironment: function(Module, exposedLibs) {
|
RuntimeEnvironment: function(Module, exposedLibs) {
|
||||||
|
// The above is concatenated with generated code, and acts as the start of
|
||||||
|
// a wrapper for said code. See engine.js for the other part of the
|
||||||
|
// wrapper.
|
||||||
|
|||||||
Reference in New Issue
Block a user