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Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ```
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@@ -90,7 +90,7 @@ bool PoolAllocator::find_hole(EntryArrayPos *p_pos, int p_for_size) {
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int hole_size = entry.pos - prev_entry_end_pos;
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/* detemine if what we want fits in that hole */
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/* determine if what we want fits in that hole */
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if (hole_size >= p_for_size) {
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*p_pos = i;
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return true;
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@@ -100,7 +100,7 @@ bool PoolAllocator::find_hole(EntryArrayPos *p_pos, int p_for_size) {
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prev_entry_end_pos = entry_end(entry);
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}
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/* No holes between entrys, check at the end..*/
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/* No holes between entries, check at the end..*/
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if ((pool_size - prev_entry_end_pos) >= p_for_size) {
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*p_pos = entry_count;
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