1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

[HTML5] EditorRunNative works with GDNative.

This "breaks" our loading bar logic (libraries are not counted).
Fixing it is non trivial and probably deserves investigating a different
strategy.
This commit is contained in:
Fabio Alessandrelli
2020-12-05 00:37:41 +01:00
parent ca34b5e57a
commit 611c4998e8
6 changed files with 65 additions and 17 deletions

View File

@@ -87,6 +87,7 @@ public:
String get_user_data_dir() const override;
bool is_userfs_persistent() const override;
Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override;
void resume_audio();