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Make script list default wider, minimum narrower
Give more space to the script lists by default, but makes minimum smaller than it was. Unifies script editor and shader editor to use same values.
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@@ -773,6 +773,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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window_wrapper->set_margins_enabled(true);
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main_split = memnew(HSplitContainer);
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main_split->set_split_offset(200 * EDSCALE);
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Ref<Shortcut> make_floating_shortcut = ED_SHORTCUT_AND_COMMAND("shader_editor/make_floating", TTR("Make Floating"));
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window_wrapper->set_wrapped_control(main_split, make_floating_shortcut);
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@@ -818,7 +819,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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SET_DRAG_FORWARDING_GCD(shader_list, ShaderEditorPlugin);
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main_split->add_child(left_panel);
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left_panel->set_custom_minimum_size(Size2(200, 300) * EDSCALE);
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left_panel->set_custom_minimum_size(Size2(100, 300) * EDSCALE);
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shader_tabs = memnew(TabContainer);
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shader_tabs->set_tabs_visible(false);
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