1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00
Rémi Verschelde
2023-05-22 14:32:14 +02:00
parent 65fa775ff6
commit 6100b4bd33
65 changed files with 5170 additions and 3249 deletions

View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) Yann Collet, Facebook, Inc.
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
@@ -20,6 +20,7 @@
/* ====== Dependencies ====== */
#include "../common/allocations.h" /* ZSTD_customMalloc, ZSTD_customCalloc, ZSTD_customFree */
#include "../common/zstd_deps.h" /* ZSTD_memcpy, ZSTD_memset, INT_MAX, UINT_MAX */
#include "../common/mem.h" /* MEM_STATIC */
#include "../common/pool.h" /* threadpool */
@@ -266,11 +267,11 @@ static void ZSTDMT_releaseBuffer(ZSTDMT_bufferPool* bufPool, buffer_t buf)
* 1 buffer for input loading
* 1 buffer for "next input" when submitting current one
* 1 buffer stuck in queue */
#define BUF_POOL_MAX_NB_BUFFERS(nbWorkers) 2*nbWorkers + 3
#define BUF_POOL_MAX_NB_BUFFERS(nbWorkers) (2*(nbWorkers) + 3)
/* After a worker releases its rawSeqStore, it is immediately ready for reuse.
* So we only need one seq buffer per worker. */
#define SEQ_POOL_MAX_NB_BUFFERS(nbWorkers) nbWorkers
#define SEQ_POOL_MAX_NB_BUFFERS(nbWorkers) (nbWorkers)
/* ===== Seq Pool Wrapper ====== */
@@ -719,7 +720,7 @@ static void ZSTDMT_compressionJob(void* jobDescription)
ZSTDMT_serialState_update(job->serial, cctx, rawSeqStore, job->src, job->jobID);
if (!job->firstJob) { /* flush and overwrite frame header when it's not first job */
size_t const hSize = ZSTD_compressContinue(cctx, dstBuff.start, dstBuff.capacity, job->src.start, 0);
size_t const hSize = ZSTD_compressContinue_public(cctx, dstBuff.start, dstBuff.capacity, job->src.start, 0);
if (ZSTD_isError(hSize)) JOB_ERROR(hSize);
DEBUGLOG(5, "ZSTDMT_compressionJob: flush and overwrite %u bytes of frame header (not first job)", (U32)hSize);
ZSTD_invalidateRepCodes(cctx);
@@ -737,7 +738,7 @@ static void ZSTDMT_compressionJob(void* jobDescription)
DEBUGLOG(5, "ZSTDMT_compressionJob: compress %u bytes in %i blocks", (U32)job->src.size, nbChunks);
assert(job->cSize == 0);
for (chunkNb = 1; chunkNb < nbChunks; chunkNb++) {
size_t const cSize = ZSTD_compressContinue(cctx, op, oend-op, ip, chunkSize);
size_t const cSize = ZSTD_compressContinue_public(cctx, op, oend-op, ip, chunkSize);
if (ZSTD_isError(cSize)) JOB_ERROR(cSize);
ip += chunkSize;
op += cSize; assert(op < oend);
@@ -757,8 +758,8 @@ static void ZSTDMT_compressionJob(void* jobDescription)
size_t const lastBlockSize1 = job->src.size & (chunkSize-1);
size_t const lastBlockSize = ((lastBlockSize1==0) & (job->src.size>=chunkSize)) ? chunkSize : lastBlockSize1;
size_t const cSize = (job->lastJob) ?
ZSTD_compressEnd (cctx, op, oend-op, ip, lastBlockSize) :
ZSTD_compressContinue(cctx, op, oend-op, ip, lastBlockSize);
ZSTD_compressEnd_public(cctx, op, oend-op, ip, lastBlockSize) :
ZSTD_compressContinue_public(cctx, op, oend-op, ip, lastBlockSize);
if (ZSTD_isError(cSize)) JOB_ERROR(cSize);
lastCBlockSize = cSize;
} }
@@ -1734,7 +1735,7 @@ findSynchronizationPoint(ZSTDMT_CCtx const* mtctx, ZSTD_inBuffer const input)
}
} else {
/* We have enough bytes buffered to initialize the hash,
* and are have processed enough bytes to find a sync point.
* and have processed enough bytes to find a sync point.
* Start scanning at the beginning of the input.
*/
assert(mtctx->inBuff.filled >= RSYNC_MIN_BLOCK_SIZE);
@@ -1761,17 +1762,24 @@ findSynchronizationPoint(ZSTDMT_CCtx const* mtctx, ZSTD_inBuffer const input)
* then a block will be emitted anyways, but this is okay, since if we
* are already synchronized we will remain synchronized.
*/
assert(pos < RSYNC_LENGTH || ZSTD_rollingHash_compute(istart + pos - RSYNC_LENGTH, RSYNC_LENGTH) == hash);
for (; pos < syncPoint.toLoad; ++pos) {
BYTE const toRemove = pos < RSYNC_LENGTH ? prev[pos] : istart[pos - RSYNC_LENGTH];
assert(pos < RSYNC_LENGTH || ZSTD_rollingHash_compute(istart + pos - RSYNC_LENGTH, RSYNC_LENGTH) == hash);
/* This assert is very expensive, and Debian compiles with asserts enabled.
* So disable it for now. We can get similar coverage by checking it at the
* beginning & end of the loop.
* assert(pos < RSYNC_LENGTH || ZSTD_rollingHash_compute(istart + pos - RSYNC_LENGTH, RSYNC_LENGTH) == hash);
*/
hash = ZSTD_rollingHash_rotate(hash, toRemove, istart[pos], primePower);
assert(mtctx->inBuff.filled + pos >= RSYNC_MIN_BLOCK_SIZE);
if ((hash & hitMask) == hitMask) {
syncPoint.toLoad = pos + 1;
syncPoint.flush = 1;
++pos; /* for assert */
break;
}
}
assert(pos < RSYNC_LENGTH || ZSTD_rollingHash_compute(istart + pos - RSYNC_LENGTH, RSYNC_LENGTH) == hash);
return syncPoint;
}