You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
Fix Path2D editor not updating gizmos on selection
This commit is contained in:
@@ -468,6 +468,8 @@ void Path2DEditor::edit(Node *p_path2d) {
|
|||||||
}
|
}
|
||||||
node = nullptr;
|
node = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
canvas_item_editor->update_viewport();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Path2DEditor::_bind_methods() {
|
void Path2DEditor::_bind_methods() {
|
||||||
@@ -718,7 +720,6 @@ bool Path2DEditorPlugin::handles(Object *p_object) const {
|
|||||||
void Path2DEditorPlugin::make_visible(bool p_visible) {
|
void Path2DEditorPlugin::make_visible(bool p_visible) {
|
||||||
if (p_visible) {
|
if (p_visible) {
|
||||||
path2d_editor->show();
|
path2d_editor->show();
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
path2d_editor->hide();
|
path2d_editor->hide();
|
||||||
path2d_editor->edit(nullptr);
|
path2d_editor->edit(nullptr);
|
||||||
|
|||||||
Reference in New Issue
Block a user