1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Make indirectly inherited EditorScripts appear in the command palette

This commit is contained in:
fish
2025-12-08 13:20:31 -08:00
parent 757bba192e
commit 60619d40c8
3 changed files with 11 additions and 1 deletions

View File

@@ -100,6 +100,7 @@ public:
static bool is_global_class_tool(const String &p_class);
static void get_global_class_list(LocalVector<StringName> &r_global_classes);
static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
static void get_indirect_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
static void save_global_classes();
static Vector<Ref<ScriptBacktrace>> capture_script_backtraces(bool p_include_variables = false);