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Rename the ".import" folder to ".godot/imported"
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@@ -559,7 +559,7 @@ void EditorFileDialog::_item_list_item_rmb_selected(int p_item, const Vector2 &p
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continue;
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}
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Dictionary item_meta = item_list->get_item_metadata(i);
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if (item_meta["path"] == "res://.import") {
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if (String(item_meta["path"]).begins_with("res://.godot")) {
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allow_delete = false;
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break;
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}
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