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Merge pull request #75468 from Ansraer/four_is_overkill
[3.x] Add support for 3 dir shadow splits
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@@ -2522,6 +2522,9 @@ bool VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons
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case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS:
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splits = 2;
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break;
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case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_3_SPLITS:
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splits = 3;
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break;
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case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS:
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splits = 4;
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break;
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