From 5f1603ca456dbf7521613a67798153c787149bfe Mon Sep 17 00:00:00 2001 From: Andreas Haas Date: Mon, 12 Jun 2017 21:03:22 +0200 Subject: [PATCH] EditorSettings: Default game window placement to Centered. Fixes #8890 --- editor/editor_settings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index ec7e7597d5b..07c7fe97e4d 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -619,7 +619,7 @@ void EditorSettings::_load_defaults(Ref p_extra_config) { set("editors/poly_editor/point_grab_radius", 8); - set("run/window_placement/rect", 0); + set("run/window_placement/rect", 1); hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Default,Centered,Custom Position,Force Maximized,Force Full Screen"); String screen_hints = TTR("Default (Same as Editor)"); for (int i = 0; i < OS::get_singleton()->get_screen_count(); i++) {