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Fix empty audio infinite loop
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@@ -57,7 +57,7 @@ void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fra
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if (todo) {
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//end of file!
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if (vorbis_stream->loop) {
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if (vorbis_stream->loop && mixed > 0) {
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//loop
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seek(vorbis_stream->loop_offset);
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loops++;
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