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Make closing current scene faster
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@@ -2403,11 +2403,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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}
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} break;
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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case FILE_CLOSE: {
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_scene_tab_closed(editor_data.get_edited_scene());
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} break;
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER: {
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if (!p_confirmed) {
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tab_closing = p_option == FILE_CLOSE ? editor_data.get_edited_scene() : _next_unsaved_scene(false);
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tab_closing = _next_unsaved_scene(false);
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_scene_tab_changed(tab_closing);
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if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) {
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@@ -2420,8 +2422,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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break;
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}
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}
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} else if (p_option == FILE_CLOSE) {
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tab_closing = editor_data.get_edited_scene();
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}
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if (!editor_data.get_edited_scene_root(tab_closing)) {
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// empty tab
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