You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
fixes godotengine#82061 fixes godotengine#61556 Also, distinguish between main pack and DLC packs. It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup. - project.godot/project.binary file - extension_list.cfg - app icon and boot_splash - .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
This commit is contained in:
@@ -201,7 +201,7 @@ void EditorFileServer::poll() {
|
||||
// Scan files to send.
|
||||
_scan_files_changed(EditorFileSystem::get_singleton()->get_filesystem(), tags, files_to_send, cached_files);
|
||||
// Add forced export files
|
||||
Vector<String> forced_export = EditorExportPlatform::get_forced_export_files();
|
||||
Vector<String> forced_export = EditorExportPlatform::get_main_pack_forced_export_files();
|
||||
for (int i = 0; i < forced_export.size(); i++) {
|
||||
_add_custom_file(forced_export[i], files_to_send, cached_files);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user