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Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection
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@@ -647,20 +647,6 @@ float BulletPhysicsServer::body_get_param(RID p_body, BodyParameter p_param) con
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return body->get_param(p_param);
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}
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void BulletPhysicsServer::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) {
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RigidBodyBullet *body = rigid_body_owner.get(p_body);
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ERR_FAIL_COND(!body);
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body->set_combine_mode(p_param, p_mode);
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}
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PhysicsServer::CombineMode BulletPhysicsServer::body_get_combine_mode(RID p_body, BodyParameter p_param) const {
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RigidBodyBullet *body = rigid_body_owner.get(p_body);
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ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT);
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return body->get_combine_mode(p_param);
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}
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void BulletPhysicsServer::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) {
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RigidBodyBullet *body = rigid_body_owner.get(p_body);
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ERR_FAIL_COND(!body);
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