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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Remove tracking logic for input attachments as it's not necessary.

This commit is contained in:
Dario
2024-02-21 10:54:08 -03:00
parent 04c71d943f
commit 5e59c941c9
3 changed files with 0 additions and 22 deletions

View File

@@ -53,8 +53,6 @@ bool RenderingDeviceGraph::_is_write_usage(ResourceUsage p_usage) {
case RESOURCE_USAGE_INDEX_BUFFER_READ:
case RESOURCE_USAGE_TEXTURE_SAMPLE:
case RESOURCE_USAGE_STORAGE_IMAGE_READ:
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ:
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ:
return false;
case RESOURCE_USAGE_TRANSFER_TO:
case RESOURCE_USAGE_TEXTURE_BUFFER_READ_WRITE:
@@ -80,11 +78,8 @@ RDD::TextureLayout RenderingDeviceGraph::_usage_to_image_layout(ResourceUsage p_
case RESOURCE_USAGE_STORAGE_IMAGE_READ:
case RESOURCE_USAGE_STORAGE_IMAGE_READ_WRITE:
return RDD::TEXTURE_LAYOUT_GENERAL;
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ:
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ_WRITE:
return RDD::TEXTURE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ:
return RDD::TEXTURE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ_WRITE:
return RDD::TEXTURE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
case RESOURCE_USAGE_NONE:
@@ -123,12 +118,8 @@ RDD::BarrierAccessBits RenderingDeviceGraph::_usage_to_access_bits(ResourceUsage
return RDD::BARRIER_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
case RESOURCE_USAGE_INDEX_BUFFER_READ:
return RDD::BARRIER_ACCESS_INDEX_READ_BIT;
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ:
return RDD::BARRIER_ACCESS_COLOR_ATTACHMENT_READ_BIT;
case RESOURCE_USAGE_ATTACHMENT_COLOR_READ_WRITE:
return RDD::BarrierAccessBits(RDD::BARRIER_ACCESS_COLOR_ATTACHMENT_READ_BIT | RDD::BARRIER_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ:
return RDD::BARRIER_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
case RESOURCE_USAGE_ATTACHMENT_DEPTH_STENCIL_READ_WRITE:
return RDD::BarrierAccessBits(RDD::BARRIER_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | RDD::BARRIER_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT);
default: