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Support threads in the script debugger
* This implementation adds threads on the side of the client (script debugger). * Some functions of the debugger are optimized. * The profile is also now thread safe using atomics. * The editor can switch between multiple threads when debugging. This PR adds threaded support for the script language debugger. Every thread has its own thread local data and it will connect to the debugger using multiple thread IDs. This means that, now, the editor can receive multiple threads entering debug mode at the same time.
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@@ -126,7 +126,13 @@ public:
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void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array());
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Error capture_parse(const StringName &p_name, const String &p_msg, const Array &p_args, bool &r_captured);
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void line_poll();
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void line_poll() {
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// The purpose of this is just processing events every now and then when the script might get too busy otherwise bugs like infinite loops can't be caught.
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if (unlikely(poll_every % 2048) == 0) {
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poll_events(false);
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}
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poll_every++;
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}
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virtual void poll_events(bool p_is_idle) {}
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virtual void send_message(const String &p_msg, const Array &p_data) = 0;
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