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Extract editor main screen
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@@ -308,7 +308,7 @@ void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
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MeshLibraryEditorPlugin::MeshLibraryEditorPlugin() {
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mesh_library_editor = memnew(MeshLibraryEditor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(mesh_library_editor);
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EditorNode::get_singleton()->get_gui_base()->add_child(mesh_library_editor);
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mesh_library_editor->set_anchors_and_offsets_preset(Control::PRESET_TOP_WIDE);
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mesh_library_editor->set_end(Point2(0, 22));
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mesh_library_editor->hide();
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