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Added proper local transform snapping, closes #4985
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@@ -514,6 +514,8 @@ public:
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float get_rotate_snap() const { return snap_rotate->get_text().to_double(); }
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float get_scale_snap() const { return snap_scale->get_text().to_double(); }
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bool are_local_coords_enabled() const { return transform_menu->get_popup()->is_item_checked(transform_menu->get_popup()->get_item_index(SpatialEditor::MENU_TRANSFORM_LOCAL_COORDS)); }
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Ref<ArrayMesh> get_move_gizmo(int idx) const { return move_gizmo[idx]; }
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Ref<ArrayMesh> get_rotate_gizmo(int idx) const { return rotate_gizmo[idx]; }
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