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Fix lightmap dynamic objects with physical lights

This commit is contained in:
Juan Manuel Costello
2025-07-17 20:58:03 -03:00
parent f92f1ce9c0
commit 5dc25db6da
3 changed files with 3 additions and 3 deletions

View File

@@ -2104,7 +2104,7 @@ void main() {
c3 * lightmap_captures[6].rgb * (3.0 * wnormal.z * wnormal.z - 1.0) +
c2 * lightmap_captures[7].rgb * wnormal.x * wnormal.z +
c4 * lightmap_captures[8].rgb * (wnormal.x * wnormal.x - wnormal.y * wnormal.y)) *
scene_data.emissive_exposure_normalization;
scene_data.IBL_exposure_normalization;
}
#else
#ifdef USE_LIGHTMAP