1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@@ -29,40 +29,38 @@
#ifndef OS_JAVASCRIPT_H
#define OS_JAVASCRIPT_H
#include "os/input.h"
#include "audio_driver_javascript.h"
#include "audio_server_javascript.h"
#include "drivers/unix/os_unix.h"
#include "javascript_eval.h"
#include "main/input_default.h"
#include "os/input.h"
#include "os/main_loop.h"
#include "power_javascript.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/audio_server.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/visual/rasterizer.h"
#include "audio_server_javascript.h"
#include "audio_driver_javascript.h"
#include "main/input_default.h"
#include "javascript_eval.h"
#include <emscripten/html5.h>
typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs);
typedef void (*GFXInitFunc)(void *ud, bool gl2, int w, int h, bool fs);
typedef String (*GetDataDirFunc)();
class OS_JavaScript : public OS_Unix {
public:
struct TouchPos {
int id;
Point2 pos;
};
private:
Vector<TouchPos> touch;
Point2 last_mouse;
int last_button_mask;
unsigned int last_id;
GFXInitFunc gfx_init_func;
void*gfx_init_ud;
void *gfx_init_ud;
bool use_gl2;
@@ -73,72 +71,69 @@ private:
PhysicsServer *physics_server;
Physics2DServer *physics_2d_server;
AudioDriverJavaScript audio_driver_javascript;
const char* gl_extensions;
const char *gl_extensions;
InputDefault *input;
bool window_maximized;
VideoMode video_mode;
MainLoop * main_loop;
MainLoop *main_loop;
GetDataDirFunc get_data_dir_func;
PowerJavascript *power_manager;
#ifdef JAVASCRIPT_EVAL_ENABLED
JavaScript* javascript_eval;
JavaScript *javascript_eval;
#endif
static void _close_notification_funcs(const String& p_file,int p_flags);
static void _close_notification_funcs(const String &p_file, int p_flags);
void process_joypads();
public:
// functions used by main to initialize/deintialize the OS
virtual int get_video_driver_count() const;
virtual const char * get_video_driver_name(int p_driver) const;
virtual const char *get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
virtual int get_audio_driver_count() const;
virtual const char * get_audio_driver_name(int p_driver) const;
virtual const char *get_audio_driver_name(int p_driver) const;
virtual void initialize_core();
virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
virtual void set_main_loop( MainLoop * p_main_loop );
virtual void set_main_loop(MainLoop *p_main_loop);
virtual void delete_main_loop();
virtual void finalize();
typedef int64_t ProcessID;
//static OS* get_singleton();
virtual void print_error(const char* p_function, const char* p_file, int p_line, const char *p_code, const char* p_rationale, ErrorType p_type) {
virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
OS::print_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
}
virtual void alert(const String& p_alert,const String& p_title="ALERT!");
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
virtual bool is_mouse_grab_enabled() const;
virtual Point2 get_mouse_pos() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String& p_title);
virtual void set_window_title(const String &p_title);
//virtual void set_clipboard(const String& p_text);
//virtual String get_clipboard() const;
virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
virtual VideoMode get_video_mode(int p_screen = 0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
virtual Size2 get_screen_size(int p_screen=0) const;
virtual Size2 get_screen_size(int p_screen = 0) const;
virtual void set_window_size(const Size2);
virtual Size2 get_window_size() const;
@@ -163,28 +158,27 @@ public:
virtual bool has_touchscreen_ui_hint() const;
void set_opengl_extensions(const char* p_gl_extensions);
void set_opengl_extensions(const char *p_gl_extensions);
virtual Error shell_open(String p_uri);
virtual String get_data_dir() const;
String get_executable_path() const;
virtual String get_resource_dir() const;
void process_accelerometer(const Vector3& p_accelerometer);
void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
void push_input(const InputEvent& p_ev);
void process_accelerometer(const Vector3 &p_accelerometer);
void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
void push_input(const InputEvent &p_ev);
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event);
virtual PowerState get_power_state();
virtual int get_power_seconds_left();
virtual int get_power_percent_left();
OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func);
OS_JavaScript(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func);
~OS_JavaScript();
};
#endif