You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
This commit is contained in:
@@ -33,27 +33,23 @@
|
||||
|
||||
class VisualScriptReturn : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptReturn,VisualScriptNode)
|
||||
|
||||
GDCLASS(VisualScriptReturn, VisualScriptNode)
|
||||
|
||||
Variant::Type type;
|
||||
bool with_value;
|
||||
|
||||
protected:
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -67,35 +63,27 @@ public:
|
||||
void set_enable_return_value(bool p_enable);
|
||||
bool is_return_value_enabled() const;
|
||||
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptReturn();
|
||||
};
|
||||
|
||||
|
||||
class VisualScriptCondition : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptCondition,VisualScriptNode)
|
||||
|
||||
|
||||
GDCLASS(VisualScriptCondition, VisualScriptNode)
|
||||
|
||||
protected:
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -103,35 +91,27 @@ public:
|
||||
virtual String get_text() const;
|
||||
virtual String get_category() const { return "flow_control"; }
|
||||
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptCondition();
|
||||
};
|
||||
|
||||
|
||||
class VisualScriptWhile : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptWhile,VisualScriptNode)
|
||||
|
||||
|
||||
GDCLASS(VisualScriptWhile, VisualScriptNode)
|
||||
|
||||
protected:
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -139,36 +119,27 @@ public:
|
||||
virtual String get_text() const;
|
||||
virtual String get_category() const { return "flow_control"; }
|
||||
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptWhile();
|
||||
};
|
||||
|
||||
|
||||
|
||||
class VisualScriptIterator : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptIterator,VisualScriptNode)
|
||||
|
||||
|
||||
GDCLASS(VisualScriptIterator, VisualScriptNode)
|
||||
|
||||
protected:
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -176,37 +147,29 @@ public:
|
||||
virtual String get_text() const;
|
||||
virtual String get_category() const { return "flow_control"; }
|
||||
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptIterator();
|
||||
};
|
||||
|
||||
|
||||
|
||||
class VisualScriptSequence : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptSequence,VisualScriptNode)
|
||||
|
||||
GDCLASS(VisualScriptSequence, VisualScriptNode)
|
||||
|
||||
int steps;
|
||||
|
||||
protected:
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -217,47 +180,41 @@ public:
|
||||
void set_steps(int p_steps);
|
||||
int get_steps() const;
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptSequence();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
class VisualScriptSwitch : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptSwitch,VisualScriptNode)
|
||||
GDCLASS(VisualScriptSwitch, VisualScriptNode)
|
||||
|
||||
struct Case {
|
||||
Variant::Type type;
|
||||
Case() { type=Variant::NIL; }
|
||||
Case() { type = Variant::NIL; }
|
||||
};
|
||||
|
||||
Vector<Case> case_values;
|
||||
|
||||
friend class VisualScriptNodeInstanceSwitch;
|
||||
protected:
|
||||
friend class VisualScriptNodeInstanceSwitch;
|
||||
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||||
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||||
protected:
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
virtual bool has_mixed_input_and_sequence_ports() const { return true; }
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -265,40 +222,31 @@ public:
|
||||
virtual String get_text() const;
|
||||
virtual String get_category() const { return "flow_control"; }
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptSwitch();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
class VisualScriptInputFilter : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptInputFilter,VisualScriptNode)
|
||||
GDCLASS(VisualScriptInputFilter, VisualScriptNode)
|
||||
|
||||
Vector<InputEvent> filters;
|
||||
|
||||
|
||||
protected:
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||||
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
public:
|
||||
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -306,40 +254,30 @@ public:
|
||||
virtual String get_text() const;
|
||||
virtual String get_category() const { return "flow_control"; }
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptInputFilter();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class VisualScriptTypeCast : public VisualScriptNode {
|
||||
|
||||
GDCLASS(VisualScriptTypeCast,VisualScriptNode)
|
||||
|
||||
GDCLASS(VisualScriptTypeCast, VisualScriptNode)
|
||||
|
||||
StringName base_type;
|
||||
String script;
|
||||
|
||||
protected:
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
public:
|
||||
virtual int get_output_sequence_port_count() const;
|
||||
virtual bool has_input_sequence_port() const;
|
||||
|
||||
|
||||
virtual String get_output_sequence_port_text(int p_port) const;
|
||||
|
||||
|
||||
virtual int get_input_value_port_count() const;
|
||||
virtual int get_output_value_port_count() const;
|
||||
|
||||
|
||||
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
|
||||
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
|
||||
|
||||
@@ -347,23 +285,17 @@ public:
|
||||
virtual String get_text() const;
|
||||
virtual String get_category() const { return "flow_control"; }
|
||||
|
||||
void set_base_type(const StringName& p_type);
|
||||
void set_base_type(const StringName &p_type);
|
||||
StringName get_base_type() const;
|
||||
|
||||
void set_base_script(const String& p_path);
|
||||
void set_base_script(const String &p_path);
|
||||
String get_base_script() const;
|
||||
|
||||
virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
|
||||
|
||||
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
|
||||
|
||||
VisualScriptTypeCast();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
void register_visual_script_flow_control_nodes();
|
||||
|
||||
|
||||
|
||||
#endif // VISUAL_SCRIPT_FLOW_CONTROL_H
|
||||
|
||||
Reference in New Issue
Block a user