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A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde
2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View File

@@ -30,45 +30,41 @@
#include "spatial_editor_plugin.h"
void CameraEditor::_notification(int p_what) {
switch(p_what) {
switch (p_what) {
/* case NOTIFICATION_PROCESS: {
/* case NOTIFICATION_PROCESS: {
if (preview->is_pressed() && node)
node->call("make_current");
} break;*/
}
}
void CameraEditor::_node_removed(Node *p_node) {
if(p_node==node) {
node=NULL;
if (p_node == node) {
node = NULL;
SpatialEditor::get_singleton()->set_custom_camera(NULL);
hide();
}
}
void CameraEditor::_pressed() {
Node *sn = (node && preview->is_pressed())?node:NULL;
Node *sn = (node && preview->is_pressed()) ? node : NULL;
SpatialEditor::get_singleton()->set_custom_camera(sn);
}
void CameraEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_pressed"),&CameraEditor::_pressed);
ClassDB::bind_method(D_METHOD("_pressed"), &CameraEditor::_pressed);
}
void CameraEditor::edit(Node *p_camera) {
node=p_camera;
node = p_camera;
if (!node) {
preview->set_pressed(false);
@@ -82,25 +78,22 @@ void CameraEditor::edit(Node *p_camera) {
}
}
CameraEditor::CameraEditor() {
preview = memnew( Button );
preview = memnew(Button);
add_child(preview);
preview->set_text(TTR("Preview"));
preview->set_toggle_mode(true);
preview->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
preview->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
preview->set_margin(MARGIN_LEFT,60);
preview->set_margin(MARGIN_RIGHT,0);
preview->set_margin(MARGIN_TOP,0);
preview->set_margin(MARGIN_BOTTOM,10);
preview->connect("pressed",this,"_pressed");
preview->set_anchor(MARGIN_LEFT, Control::ANCHOR_END);
preview->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END);
preview->set_margin(MARGIN_LEFT, 60);
preview->set_margin(MARGIN_RIGHT, 0);
preview->set_margin(MARGIN_TOP, 0);
preview->set_margin(MARGIN_BOTTOM, 10);
preview->connect("pressed", this, "_pressed");
}
void CameraEditorPlugin::edit(Object *p_object) {
SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>());
@@ -119,13 +112,12 @@ void CameraEditorPlugin::make_visible(bool p_visible) {
} else {
SpatialEditor::get_singleton()->set_can_preview(NULL);
}
}
CameraEditorPlugin::CameraEditorPlugin(EditorNode *p_node) {
editor=p_node;
/* camera_editor = memnew( CameraEditor );
editor = p_node;
/* camera_editor = memnew( CameraEditor );
editor->get_viewport()->add_child(camera_editor);
camera_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
@@ -138,13 +130,7 @@ CameraEditorPlugin::CameraEditorPlugin(EditorNode *p_node) {
camera_editor->hide();
*/
}
CameraEditorPlugin::~CameraEditorPlugin()
{
CameraEditorPlugin::~CameraEditorPlugin() {
}