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Add is_finite method for checking built-in types
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@@ -75,6 +75,7 @@ struct _NO_DISCARD_ Transform3D {
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void orthogonalize();
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Transform3D orthogonalized() const;
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bool is_equal_approx(const Transform3D &p_transform) const;
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bool is_finite() const;
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bool operator==(const Transform3D &p_transform) const;
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bool operator!=(const Transform3D &p_transform) const;
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