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Add is_finite method for checking built-in types

This commit is contained in:
Haoyu Qiu
2022-08-11 16:12:27 +08:00
parent 18177828ad
commit 5da515773d
46 changed files with 504 additions and 12 deletions

View File

@@ -174,6 +174,10 @@ bool Transform3D::is_equal_approx(const Transform3D &p_transform) const {
return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
}
bool Transform3D::is_finite() const {
return basis.is_finite() && origin.is_finite();
}
bool Transform3D::operator==(const Transform3D &p_transform) const {
return (basis == p_transform.basis && origin == p_transform.origin);
}