You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
fix little mistake that made the project run each save
This commit is contained in:
@@ -975,7 +975,6 @@ void EditorNode::_dialog_action(String p_file) {
|
||||
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
|
||||
|
||||
_save_scene(p_file);
|
||||
_run(false);
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
Reference in New Issue
Block a user