You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
New GDScript tokenizer and parser
Sometimes to fix something you have to break it first. This get GDScript mostly working with the new tokenizer and parser but a lot of things isn't working yet. It compiles and it's usable, and that should be enough for now. Don't worry: other huge commits will come after this.
This commit is contained in:
@@ -28,6 +28,9 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
// FIXME: Reenable LSP.
|
||||
#if 0
|
||||
|
||||
#include "gdscript_language_protocol.h"
|
||||
|
||||
#include "core/io/json.h"
|
||||
@@ -303,3 +306,5 @@ GDScriptLanguageProtocol::GDScriptLanguageProtocol() {
|
||||
set_scope("workspace", workspace.ptr());
|
||||
workspace->root = ProjectSettings::get_singleton()->get_resource_path();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user