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Add ability to bind typed arrays to script API
Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells Note: Will do a mass replace on later PRs of whathever I can find, but probably need a tool to grep through doc. Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
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@@ -151,6 +151,8 @@ protected:
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public:
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virtual bool is_valid() const { return valid; }
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bool inherits_script(const Ref<Script> &p_script) const;
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const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
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const Map<StringName, Variant> &get_constants() const { return constants; }
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const Set<StringName> &get_members() const { return members; }
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