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Add ability to bind typed arrays to script API

Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells
Note: Will do a mass replace on later PRs of whathever I can find, but probably need
a tool to grep through doc.
Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
This commit is contained in:
Juan Linietsky
2020-04-20 19:06:00 -03:00
parent 7343ec13d9
commit 5d4dc2d45c
24 changed files with 452 additions and 10 deletions

View File

@@ -151,6 +151,8 @@ protected:
public:
virtual bool is_valid() const { return valid; }
bool inherits_script(const Ref<Script> &p_script) const;
const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
const Map<StringName, Variant> &get_constants() const { return constants; }
const Set<StringName> &get_members() const { return members; }