1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Remove uses of auto for better readability and online code reviews

The current code style guidelines forbid the use of `auto`.

Some uses of `auto` are still present, such as in UWP code (which
can't be currently tested) and macros (where removing `auto` isn't
easy).
This commit is contained in:
Hugo Locurcio
2021-04-25 16:40:58 +02:00
parent 15a85fe971
commit 5d124c4a8f
14 changed files with 33 additions and 33 deletions

View File

@@ -441,7 +441,7 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
result.output = get_text_for_status(result.status) + "\n";
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
for (auto *E = errors.front(); E; E = E->next()) {
for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E; E = E->next()) {
result.output += E->get().message + "\n"; // TODO: line, column?
break; // Only the first error since the following might be cascading.
}
@@ -460,7 +460,7 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
result.output = get_text_for_status(result.status) + "\n";
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
for (auto *E = errors.front(); E; E = E->next()) {
for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E; E = E->next()) {
result.output += E->get().message + "\n"; // TODO: line, column?
break; // Only the first error since the following might be cascading.
}