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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Remove uses of auto for better readability and online code reviews

The current code style guidelines forbid the use of `auto`.

Some uses of `auto` are still present, such as in UWP code (which
can't be currently tested) and macros (where removing `auto` isn't
easy).
This commit is contained in:
Hugo Locurcio
2021-04-25 16:40:58 +02:00
parent 15a85fe971
commit 5d124c4a8f
14 changed files with 33 additions and 33 deletions

View File

@@ -277,7 +277,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll
}
Ref<Texture2D> icon_temp;
auto signal_temp = BUTTON_SIGNALS;
SceneTreeEditorButton signal_temp = BUTTON_SIGNALS;
if (num_connections >= 1 && num_groups >= 1) {
icon_temp = get_theme_icon("SignalsAndGroups", "EditorIcons");
} else if (num_connections >= 1) {