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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
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@@ -35,9 +35,6 @@
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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void ResourcePreloaderEditor::_gui_input(Ref<InputEvent> p_event) {
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}
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void ResourcePreloaderEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_TREE) {
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load->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
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@@ -335,7 +332,6 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant
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}
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void ResourcePreloaderEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_gui_input"), &ResourcePreloaderEditor::_gui_input);
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ClassDB::bind_method(D_METHOD("_update_library"), &ResourcePreloaderEditor::_update_library);
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ClassDB::bind_method(D_METHOD("_remove_resource", "to_remove"), &ResourcePreloaderEditor::_remove_resource);
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