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Merge pull request #111696 from StarryWorm/langtable-include

Fix missing includes in headers
This commit is contained in:
Thaddeus Crews
2025-10-27 10:01:51 -05:00
4 changed files with 11 additions and 0 deletions

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@@ -30,6 +30,8 @@
#pragma once #pragma once
#include <type_traits>
template <typename I> template <typename I>
class Iterable { class Iterable {
I _begin; I _begin;

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@@ -30,6 +30,9 @@
#pragma once #pragma once
#include "core/templates/rid.h"
#include "core/typedefs.h"
class GodotBody3D; class GodotBody3D;
class GodotSoftBody3D; class GodotSoftBody3D;

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@@ -30,6 +30,8 @@
#pragma once #pragma once
#include <winnt.h>
struct _WinLocale { struct _WinLocale {
const char *locale; const char *locale;
int main_lang; int main_lang;

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@@ -30,6 +30,10 @@
#pragma once #pragma once
class String;
template <typename T>
class BitField;
class RenderingShaderLibrary { class RenderingShaderLibrary {
public: public:
enum FeatureBits { enum FeatureBits {