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Dropping a mesh file into the scene no longer creates an instanced scene.
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@@ -2917,7 +2917,9 @@ bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const P
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}
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}
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instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path));
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if (scene != NULL) {
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instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path));
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}
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editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene);
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editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene());
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