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Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors

This commit is contained in:
Michael Alexsander Silva Dias
2018-08-22 03:10:54 -03:00
parent 334acc017f
commit 5c6be1aea5
6 changed files with 132 additions and 106 deletions

View File

@@ -38,7 +38,7 @@ class MeshLibraryEditor : public Control {
GDCLASS(MeshLibraryEditor, Control);
Ref<MeshLibrary> theme;
Ref<MeshLibrary> mesh_library;
EditorNode *editor;
MenuButton *menu;
@@ -67,7 +67,7 @@ protected:
public:
MenuButton *get_menu_button() const { return menu; }
void edit(const Ref<MeshLibrary> &p_theme);
void edit(const Ref<MeshLibrary> &p_mesh_library);
static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true);
MeshLibraryEditor(EditorNode *p_editor);
@@ -77,7 +77,7 @@ class MeshLibraryEditorPlugin : public EditorPlugin {
GDCLASS(MeshLibraryEditorPlugin, EditorPlugin);
MeshLibraryEditor *theme_editor;
MeshLibraryEditor *mesh_library_editor;
EditorNode *editor;
public: