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Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
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@@ -38,7 +38,7 @@ class MeshLibraryEditor : public Control {
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GDCLASS(MeshLibraryEditor, Control);
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Ref<MeshLibrary> theme;
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Ref<MeshLibrary> mesh_library;
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EditorNode *editor;
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MenuButton *menu;
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@@ -67,7 +67,7 @@ protected:
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public:
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MenuButton *get_menu_button() const { return menu; }
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void edit(const Ref<MeshLibrary> &p_theme);
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void edit(const Ref<MeshLibrary> &p_mesh_library);
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static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true);
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MeshLibraryEditor(EditorNode *p_editor);
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@@ -77,7 +77,7 @@ class MeshLibraryEditorPlugin : public EditorPlugin {
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GDCLASS(MeshLibraryEditorPlugin, EditorPlugin);
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MeshLibraryEditor *theme_editor;
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MeshLibraryEditor *mesh_library_editor;
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EditorNode *editor;
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public:
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