1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-19 14:31:59 +00:00

[Linux/BSD] Include headers for dynamically loaded libraries to simplify build dependencies.

This commit is contained in:
bruvzg
2023-01-12 10:49:20 +02:00
parent 1f22c482e1
commit 5c4fe6339b
162 changed files with 45796 additions and 741 deletions

View File

@@ -0,0 +1,21 @@
#ifndef SSCAPE_IOCTL_H
#define SSCAPE_IOCTL_H
struct sscape_bootblock
{
unsigned char code[256];
unsigned version;
};
#define SSCAPE_MICROCODE_SIZE 65536
struct sscape_microcode
{
unsigned char *code;
};
#define SND_SSCAPE_LOAD_BOOTB _IOWR('P', 100, struct sscape_bootblock)
#define SND_SSCAPE_LOAD_MCODE _IOW ('P', 101, struct sscape_microcode)
#endif